As far back as 1.7.10 traveled every which way, models have been a ton harder. Past that, things have never been simple or easy to do in modding. GUIs require a huge amount of manual exertion, and tile sparing and bundles are manual exertion the distance down. In any case, LibLib makes every one of these things less demanding. Here's a speedy diagram of the real things we help with:
- Creating models that aren't there (can be killed)
- Programmed enlistment of thing hues, models, statemappers, and every single other thing identified with models
- Naturally matches up tileentity fields and parcel fields set apart with @Save (some setup might be required)
- A GUI library that permits simple development and outline of GUIs
With everything taken into account, we expect to make your life less demanding. Give us a shot, and receive the benefits!
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