This add-on replaces two of the mobs in-game with two wards. A ward is basically the same as a turret in that sense that they are fixed to one position and then use their features either to attack monsters or heal players. They are especially useful to set up in and around a base as they will automatically detect and eliminate hostile mobs.
Creator: Jimbo_Acob, Twitter Account
How does it work?
You can spawn the wards by building any of the two structures. And as you probably understand they replace iron golems and snow golems.
Each ward has a separate role but their common functionality is to help players. The Fire Ward will shoot fireballs at nearby monsters and the Heal Ward will shoot healthy snowballs.
The wards work similar to turrets and are fixed to one position unless you push them somewhere else. Meaning, they cannot walk.
Ward Features
Fire Ward
Replaces iron golem
Shoots fireballs
Health: 17.5 hearts
Immune to fire
Heal Ward
Heals player
Shoots healthy snowballs
Health: 17.5 hearts
Resource Pack - http://battleate.com/5uY
Behavior Pack - http://battleate.com/5uA
- CategoryUncategorized
0 Comments
0 Comments
Be the first to comment!