I'm a big fan of the Vanilla textures and always tried to find Resourcepacks that are close to default. However, many of the good ones are outdated and/or don't have Normal and Specular maps included which I really like to have since I'm using Shaders almost all the time.
So, one lonely weekend I decided I would make my own textures - and that I did. Basically I scaled the vanilla textures up to 64x64 pixels and added some details to them that don't destroy the vanilla style. As a matter of fact at high or medium distances you probably won't notice the difference, just the closeup shows way more detail.
I've also added a WIP version for Biomes O' Plenty textures.
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