This is my interpretation of the map "Blood gulch" from Halo: Combat evolved. (Or red vs. Blue, whatever you prefer.)
This took a very long time to complete, I believe an entire 12 hours worth of work. My focus was to create a map that had a lot of special detail in it, that made you feel like you are in a much bigger world than the arena you are fighting in. Everything is done by myself.
This map is best played in VR, or with fancy shaders. (Or both, like I did.)
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