Mobs:
Goblins: Runs away when a player or villager gets near, when a hobgoblin (5% chance to show up) they attack the target. Tramples and attracted to crops. Spawns normally.
Mimic: Spawns in strongholds. Drops dungeon chest items.
Hagbat: Hagbat flies when provoked and do swoop attacks every 4-5 seconds. But turns to normal in 30 seconds. Spawns in extreme hills.
Nymph: When a nymph is killed without turning into a monster has a chance that it drops diamonds. Spawns by the rivers.
Giant: Rampages when angry, breaks leaves just to get to you.
Werewolf: Villager by day, wolf by night, shakes when turning in to a wolf and vice versa.
spawns during nighttime.
Minotaurs: Spawns in Taiga.
Cockatrices: Spawns in Mesa.
Necromancers: Spawns Skeleton Warriors to defend itself. Spawns in caves.
Skeleton Warriors: Spawns in caves.
Tameable:
Giant Spider: Tamable by Rotten Flesh, needs saddle to control. must not be angry to be tamed. Spawns where spiders spawns but has lesser chance of spawning.
Kobold: Your mining buddy, can mine coal ore, iron ore, and redstone ore. can be found on caverns and tamed by golden nuggets.
Changelog
Added Minotaurs
Added Cockatrices
Fixed the bug where you can't plant seeds.
Removed Villager Guards and made it into an independent addon. It is called the Village Defenders Addon if anyone's interested.
- Last Updated5 years ago
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