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Lynx Deferred PBR Changelog
Version 1.5.0
Date: April, 25, 2024
Note: This Update is Called 1.5.0 to sync up internal version numbers
Note2: This update is only compatible with preview version 1.21.0 and above
Additions
Added Sub-Surface Scattering Support for
-Ice
-Vines
-Birch Door and Trapdoor
-Glass, Colored Glass and Tinted Glass
-Leaves
-Slime
-Honey
Added PBR support for
-Heavy Core
-New Vault and Trial Spawner Textures
-New Ominous Vault and Ominous Trial Spawner Textures
-Ominous Vault and Trial Spawner Particle textures
Added the ability to hide debug UI in Video Settings
Fixes
Fixed Warden having black textures(Tradeoff: The heart-beating animation won't play)
Changes
Changed PBR of
Anvil
Cauldron
Copper and its family
Crafter
Exposed Copper and its family
Iron Trapdoor
Iron Door
Iron Block
Water
Ice
Blue Ice
Packed Ice
Every Type of Leaves
Oxidized Copper and its family
Weathered Copper and its family
Budding Amethyst
Obsidian
Enchanting Table
Respawn Anchor
Nether Portal
Slime
Honey
Black Stone
Brewing Stand
Lantern
Soul Lantern
Sculk Shrieker {Naturally Spawned Ones will have a glowing animation}
Spruce Log
Volumetric Fog is now available across every mode
Updated Fog for Roofed Forest
Updated Fog for Bamboo Jungle
Updated Nether Portal Point Lights
Updated Atmospherics
Note 3: I had to tone down the day sky due to a bug with reflections. I hope Mojang fixes this bug as fast as possible and I will update the fog and color grading in the 1.5.1 update, which will be released next week. If you experience any weird color tinting when you turn on reflections, I recommend you turn off reflections for an enjoyable experience.
planetminecraft.com/texture-pack/lynx-shader-by-lynn/
join my discord and I can help you out some what
-The night is WAY to bright,
-I know this whole system is in BETA, but sometimes my FPS drops to 60, and in some areas of the world, my FPS show a steady 144.
Now, there is nothing more to complain about!
Keep up the amazing work!!!
I have been revising the whole sun, moon, and sky taking more of a realistic approach
The revised sky should be available in 0.5.0 update if all things go to plan