KSPE Renewed is a shader pack for the Minecraft Bedrock Edition (Android/iOS) game. This shaders pack is changing some aspects of the Minecraft (Android/iOS) game to make it much more realistic such as lighting, coloring, water, sky, rain, shadows, nether, etc. This shader is also quite heavy and can only be used for powered devices
Select version for changelog:
Changelog
KSPE Renewed v1.1.0 Update:
- Dirtlight direction change.
- Adding side shadows on non-full blocks like grass.
- Increases brightness when it rains.
- Adding puddles when it rains.
- Water will not reflect light when in shadow.
- Update detection.
- Use a brightness of 100 for a better experience.
- Fix link
- BUGS Fixes
and if there really is a compatibility issue my complaints are still justified because the title CLEARLY reads "android/ios", so naturally i would expect it to work on my iphone 12 on 1.18.10.
NOTE: this comment was made BEFORE renderdragon was implemented on mc for ios
it'd be great if i could get a reply soon :)
32 bit era is dead
For one, whenever I'm under water, there is insane Z-fighting between the water shine texture and the sand. (this also happens with entities in Rain)
also the Shadow of the character doesn't line up with where they are, nor does it line up directionally.
And yes I'm on 32 bit. But I think for now I will stick with the esbe shaders. Good work so far! keep it up! maybe crush the bugs and make things slightly less saturated.
(I don't have twitter so I can't put the bug report there)
error in the water
winwdows 11 / GTX1050TI/Minecraft Bedrock 32bits