First off thank you to all who voted for what you wanted to see get worked on, I wasn't expecting such a great response! With that said I'm happy to bring you all a brand new update with an overworld focus and a couple of cool new features and textures I just had to add in so let's get into it!
Major:
Updated to 1.16.1
Items:
WIP Netherite pickaxe
WIP Netherite sword
WIP Netherite ax
WIP Netherite shovel
Torch
Soul torch
Blocks:
Netherite block v3 + CTM
Birch leaves + 8 variants + custom model
Oak leaves Remade + 8 variants
Jungle leaves standard texture + 8 variants (this is the main texture that will be shown instead of the palm texture which is now limited to beach biomes)
Spruce leaves + 8 variants
Sunflowers + 4 variants
Glass and glass pane + CTM
All stained glass and stained glass panes + CTM
Sandstone
Chiseled Sandstone + 6 variants
WIP Smooth sandstone + CTM
Red sandstone
Chiseled Red Sandstone + 6 variants
Desert stone biome variant for regular stone
Torch + custom model
Soul torch + custom model
Soul fire + custom model
Features:
Diagonal glass panes
Diagonal fences
Bug Fixes:
Removed lose pixels on several items
General optimizations
New file size 0.572mb down from 0.687mb
Yup, you read that right, I added in diagonal fences and glass panes. It may be illegal but it looks amazing with Pulchra. There are a few issues that need to be fixed mostly with fences since torches float when placed on a corner. I'm still using the default fence model for now but I will eventually be replacing them entirely, this was just to get the framework in place.
That's all for this update, in the next one I plan on finishing up all of the sandstone blocks and generally improving them a bit more. Double tall grass, as well as ferns, are also going to be focused on since they're a pretty major texture that breaks up the look of things right now.