The Unity resource pack follows the traditional Minecraft aesthetics but also ties in small details by upscaling the base texture and adding highlights. This method is known as hybrid-texturing. At first glance the textures appear 16X but the details are subtle and impact overall visuals significantly.
Mods are retextured using the Unity pack for vanilla Minecraft as a base and will have unique design characteristics tied in to stay true to the original. The idea is to keep the authors original vision alive and well... but packaged a little nicer.
Vanilla Minecraft was retextured simply because I felt it was falling behind, visually, compared to the look of mods these days. The scope of this project is to set a common ground; touch up vanilla, unify mod textures, and keep the mods unique.
Suggestions go on Github.
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