Minecraft Pocket Edition (PE) seems to be flourishing day by day, and it reached the point where it became so identical to Java; the most significant assets of this success are the shader developers, they work day and night to furnish unprecedented MCPE shaders, although Minecraft bedrock doesn't provide them the right tool to extract as amazing shaders as the java shaders. Musk Rose is one of these shaders I mentioned and probably the most unique so far. It was released recently, and it blew the mind of many PE players; the reason behind that is the fantastic graphics it brought to the table. The water is just one of a kind feature compared to the already existent MCPE shaders; it's so tropical and react to the weather and the time code, the clouds are also astonishing, and shift the shaders to the number one spot, on top of all of that, this shader is PBR supported, and for those who are unaware of this feature, it's fundamentally when lighting interacts with the reflective materials such as (iron, gold, diamond...). It is a critical aid for the realism of the shaders, Musk Rose it's a whole revolutionary project, and you should try it out.