Genetic Animals 1.14+Published Oct 10, 2019
In summary, Genetic Animals 1.14+ does a few things: It adds better-looking models that still give the Minecraft feel but are also dynamic and can change from animal to animal and even over time. It adds hunger mechanics so that your starving animals can no longer provide resources, Animals won’t give birth if starving, their milk will run dry, they stop laying and stop growing wool without food, etc. On the plus side, your animals can eat a lot of different things and can graze on grass and hay blocks once the binding is cut, pigs can even feed on stuff they find in the dirt and turn the soil up into farmland for you. Most importantly this mod adds real genetics, if you breed two animals together their offspring is a product of their parent’s genes and each animal’s variations in size, color, shape, meat drops, leather drops, egg colors, wool production, milk production and more are determined by their genes rather than random chance. So anything you see you can breed for. you can even combine attributes of different animals into one line that have all your favorite parts which are called a breed. You can even recreate real-life breeds and then cross them together to see the result and it will be as accurate to life as we can manage. Animals in the wild also vary by biome type, so explore for more variety.