This is an Open Source Bedrock Edition Shader.
Open source means that you can contribute to this shader development. In the repository you will find some contribution recommendations and instructions
Every contributor will be listed as a developer of this shader
no matters how much you have contributed :-)
OSBES v0.15.0 (alpha testing)
Alpha testing means that you can find some bugs
Windows 10 is not supported
But this shader now is compatible with any existing texture packs or addons adding new block textures :-).
If You found a bug please let me know about it by creating an issue
- on github: https://github.com/jebbyk/OSBES-minecraft-bedrock-edition-shader
- in OSBES discord server: https://discord.gg/6Y9K6jUCnD
If you have any suggestions feel free to leave your thoughts in a OSBES discord server.
It is possible to make PBR texture pack to use with OSBES (or any shader which supports PBR)
(for example Vanilla Normals Renewed: https://mcpedl.com/vanilla-normal-renewed-be/)
Windows 10 is not supported
Features of this shader:
- advanced lighting
- PBR textures support (try VNR: https://mcpedl.com/vanilla-normal-renewed-be/)
- reflections on water and metals (use PBR texture ^^^ to get reflections on different blocks)
- parallax mapping
- weather effects
- better clouds
- Better quality-to-lag ratio (better look less lag)
- presets and settings system
Windows 10 is not supported
(check roadmap in this shader repository for more details)https://github.com/jebbyk/OSBES-minecraft-bedrock-edition-shader
- CategoryShaders
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